Locomotives

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Locomotives are the core focus of the game and the backbone of your railway. Each is characterized by several statistics, including engine power, pulling mass, speed, mileage, longevity, and fuel consumption. Each of these statistics can be modified and upgraded with the right research and employees.

Picking which locomotives to buy is not a straightforward choice that newer is better. Although Best Friend and John Bull might look archaic, they are cheap and easy to maintain, but have limited power and longevity, forcing you to restock them repeatedly. On the other hand, newer models have far greater lifespans (the 4-6-0 Sierra has ten times the 0-4-0 Best Friend's lifespan) and can pull longer trains faster, but they also require a lot more fuel and upkeep.

Choosing right is key.

List[edit | edit source]

Locomotive Price

($}

Upkeep

($/mo)

Power

(hp)

Pulling mass Max speed Max mileage

(mi)

Fuel consumption

(per mi)

Max age

(days)

$14,000 $120/m 30 hp 50 tons 35 mph 8,000 miles 10 2,000
$23,000 $200/m 40 hp 75 tons 32 mph 8,000 miles 15 2,000
$18,000 $140/m 50 hp 55 tons 55 mph 15,000 miles 7 2,500
$28,000 $280/m 60 hp 70 tons 70 mph 15,000 miles 12 3,000
$40,000 $400/m 65 hp 110 tons 30 mph 7,000 miles 20 2,500
$48,000 $440/m 70 hp 120 tons 60 mph 12,000 miles 16 3,000
$55,000 $700/m 85 hp 115 tons 85 mph 15,000 miles 12 5,000
$63,000 $560/m 80 hp 160 tons 60 mph 35,000 miles 22 12,000
$68,000 $680/m 70 hp 160 tons 50 mph 75,000 miles 32 15,000
$80,000 $920/m 100 hp 170 tons 90 mph 55,000 miles 40 20,000